Politicats - the wall comes quick and it comes hard, too hard for me to want to continue the loop Realm Grinder - I kinda get the hype, but the theme does nothing for me and the play field being static is a turnoff Nonstop Knight - This was actually good, but the early game is all about seeing the new areas/enemies/abilities and after a certain point everything is just repeating and it's just numbers Tap My Katamari - Great IP, frustratingly slow game Idle Miner Tycoon - Was fun for a few weeks, but the relentless scrolling and tapping to upgrade/activate abilities wore on meĪlmost a Hero - Good art and humor, but not enough incentive to hit the next progression tier and keep the train rolling Tap Titans - The gameplay loop gets stale too quickly for meĬlicker Heroes - I abandoned it because it demolished my phone's battery and the sequel is coming soon-ish Here's how:Ĭlick to shrink.Most FTP idle games have some degree of high wall as a not-so-subtle encouragement to get you to buy boosts.īitcoin Billionaire - quite popular, just not enough gameplay variation to keep me interested In NCS' opinion, the Shooting Watch can be used to relieve a few minutes of boredom when you're waiting for the bus or as a way to make money. The Shooting Watch is a useful little mechanism when it's time to test one's finger velocity (for whatever reason) in addition to honing one's finger reflexes. A new production was manufactured in Japan this month and delivered to NCS yesterday. The Shooting Watch hasn't been readily available in years but that changes now. ![]() Over 20 years ago, Hudson gave gamers a chance to measure their button-tapping proficiency with the Shooting Watch but that was a while ago. Are they even human? Can they possibly be cyborgs from the future with deft fingers of chiseled titanium? No one knows and NCS is too scared to ask. Then there are the otherworldly champions who rotate the Shooting Watch into a vertical aspect and then proceed to pound out a total of 300 to 500 shots in 10 seconds. The gaming elite can do 21 hits per second. How quickly can you tap two buttons repetitively within a 10 second time span? Some game fiends can rev their fingers up to 16 hits per second for a tap-total of 160 slaps in 10 seconds.
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